AI Insights · Timothy · April 2023
Top 5 Superhero Games Performance on Unified Platform in Africa in Q1 2023
In Q1 2023, superhero games in Africa displayed varied performances in terms of downloads, revenue, and active users. Data from Sensor Tower provides a comprehensive view.
In the first quarter of 2023, the top 5 superhero games on a unified platform in Africa showcased diverse performances across various metrics. Here's a closer look at their weekly downloads, revenue, and active user trends, based on data from Sensor Tower.
Marvel Contest of Champions by Kabam Games, Inc. experienced fluctuations in weekly revenue, peaking at approximately $38.6K in late December 2022, and then showing a general decline, with a notable increase to around $15.2K in mid-February. Weekly downloads varied, reaching a high of about 8.2K in early January and stabilizing around 5.8K by the end of March. Weekly active users saw a slight decline from 22.3K in early January to around 19.9K by the end of the quarter.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. displayed a downward trend in weekly revenue, starting at approximately $8.8K in late December and dropping to around $1.2K by the end of March. Weekly downloads saw significant spikes, particularly in mid-March with around 49.2K downloads. Active users increased from 125.1K in late December to a peak of 152.6K in mid-March, before settling at 137K by the end of the quarter.
D-MEN: The Defenders by Ace Unique Game Limited showed a steady increase in weekly revenue, peaking at approximately $3.3K in the final week of March. Downloads also rose, reaching a high of about 2.9K in early March. Weekly active users saw a substantial rise, peaking at 3K in late February, before stabilizing around 2.5K by the end of March.
MARVEL Strike Force: Squad RPG from Scopely maintained relatively stable weekly revenue, ranging from $1K to $1.7K throughout the quarter. Downloads increased significantly, peaking at around 11.3K in early March. Active users also saw growth, starting at approximately 3.2K in late December and reaching a high of about 7.2K in late February, before dropping to around 4.9K by the end of March.
MARVEL Future Fight by Netmarble had a consistent revenue stream, averaging around $1K weekly. Downloads peaked at approximately 15.4K in late January, while active users remained relatively stable, fluctuating between 108.5K and 122.7K throughout the quarter.
For more detailed insights and data trends, visit Sensor Tower.